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- 14:28, 23 February 2012 (hist) (diff) An SMWC Production/Goals/World B ("(Recon-7 note: I am laughing at this, LOL)" really? I question if you're competent enough to edit SMWiki pages at all.)
- 11:17, 20 February 2012 (hist) (diff) Smkdan
- 10:58, 25 November 2011 (hist) (diff) Talk:Main Page (→Spam)
- 13:15, 2 November 2011 (hist) (diff) SMWiki:Suggestions
- 06:57, 3 October 2011 (hist) (diff) Template:Staff
- 07:40, 28 September 2011 (hist) (diff) RAM Address/$7F:9C7B
- 07:25, 28 September 2011 (hist) (diff) RAM Address/$7F:9C7B
- 12:35, 19 September 2011 (hist) (diff) m IRC Channels (added #radio)
- 12:05, 22 August 2011 (hist) (diff) Vector Info (WRAM vector stuff) (top)
- 12:01, 22 August 2011 (hist) (diff) Vector Info (Offsets of the vectors in emulation mode were same as native mode. fixed that.)
- 09:53, 17 August 2011 (hist) (diff) Template:Staff (lard man.)
- 22:28, 10 August 2011 (hist) (diff) m Talk:Main Page (Reverted edits by Zhangpan90 (Talk) to last revision by Ersanio)
- 08:30, 29 July 2011 (hist) (diff) Template:Staff (Added Kipernal)
- 17:11, 23 July 2011 (hist) (diff) m Main Page (entier -> entire)
- 16:47, 19 July 2011 (hist) (diff) SuperFX (Updated with more information)
- 19:22, 18 July 2011 (hist) (diff) m SMW C3 (top)
- 19:19, 18 July 2011 (hist) (diff) SMW C3 (updated annuality and all, added link to 6th C3 forum)
- 14:59, 1 July 2011 (hist) (diff) m Talk:Main Page (Reverted edits by Zhangpan (Talk) to last revision by Akacesfan)
- 12:11, 13 June 2011 (hist) (diff) Ersanio (I'm 19 now + minor edits)
- 20:24, 20 April 2011 (hist) (diff) Ersanio
- 16:26, 20 April 2011 (hist) (diff) m Ersanio
- 14:34, 25 February 2011 (hist) (diff) m Ersanio
- 20:12, 19 February 2011 (hist) (diff) Ersanio
- 16:35, 8 December 2010 (hist) (diff) SMWS (explanation error fix. instruments != samples, people.)
- 23:06, 15 November 2010 (hist) (diff) m Super Mario Infinity: Mystery of the Magic Wand/Goals/Testing Track (Reverted edits by Ezunuhymike (Talk) to last revision by Reading) (top)
- 23:06, 15 November 2010 (hist) (diff) m Mega Mole (Reverted edits by Ezunuhymike (Talk) to last revision by Khnum666)
- 23:06, 15 November 2010 (hist) (diff) m Yoshicookiezeus (Reverted edits by Ezunuhymike (Talk) to last revision by Yoshicookiezeus)
- 23:06, 15 November 2010 (hist) (diff) m Fortress (Reverted edits by Ezunuhymike (Talk) to last revision by Jayfeather113)
- 23:05, 15 November 2010 (hist) (diff) m Super Mario Infinity: Mystery of the Magic Wand/Goals/Desert Dust (Reverted edits by Ezunuhymike (Talk) to last revision by Reading) (top)
- 23:05, 15 November 2010 (hist) (diff) m Katelynn (Reverted edits by Ezunuhymike (Talk) to last revision by Moltensnow)
- 23:05, 15 November 2010 (hist) (diff) m Map16 (Reverted edits by Ezunuhymike (Talk) to last revision by Ersanio) (top)
- 14:28, 30 August 2010 (hist) (diff) Ersanio (likelakers at least don't add useless crap to my page if you're going to change something essential thank you.)
- 12:47, 20 July 2010 (hist) (diff) Acronyms
- 17:05, 19 July 2010 (hist) (diff) Overworld Data Format (top)
- 23:37, 17 July 2010 (hist) (diff) N LC RLE2 (Created page with ''''LC_RLE2''', as named by Lunar Compress, is a [http://en.wikipedia.org/wiki/Lossless_data_compression lossless data compression] format, used by Super Mario World to compress t…')
- 23:37, 17 July 2010 (hist) (diff) LC RLE1
- 23:37, 17 July 2010 (hist) (diff) LC LZ2
- 23:17, 17 July 2010 (hist) (diff) N LC RLE1 (Created page with ''''LC_RLE1''', as named by Lunar Compress, is a [http://en.wikipedia.org/wiki/Lossless_data_compression lossless data compression] format, used by Super Mario World to compress t…')
- 10:46, 14 July 2010 (hist) (diff) Template:Staff
- 12:13, 9 July 2010 (hist) (diff) m Big endian (top)
- 12:12, 9 July 2010 (hist) (diff) N Big endian (.)
- 12:12, 9 July 2010 (hist) (diff) m Little endian (top)
- 11:33, 9 July 2010 (hist) (diff) N Little endian (Created page with ''''Little endian''' refers to a storage of values beyond one byte. It's also known as '''LSB''' (least significant byte), since the low byte is stored first leading up to the hig…')
- 15:17, 7 July 2010 (hist) (diff) YXPPCCCT format
- 15:17, 7 July 2010 (hist) (diff) YXPCCCTT format (top)
- 15:16, 7 July 2010 (hist) (diff) N YXPPCCCT format (Created page with 'The <b>YXPPCCCT format</b> (not to be confused with the YXPCCCTT format) is used for the sprite's OAM tile properties. The information is stored in binary and makes up a sing…')
- 13:26, 7 July 2010 (hist) (diff) Vector Info
- 10:58, 7 July 2010 (hist) (diff) Ludwig von Koopa
- 10:57, 7 July 2010 (hist) (diff) Star
- 10:46, 7 July 2010 (hist) (diff) Star
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