RAM Address/$7E:0071

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Player animation trigger - depending on the value of this RAM address, the player (Mario or Luigi) performs a certain animation/action.

These are the following possible actions, without interference of a custom patch or anything of the sort:

00 None, the player is able to move freely.
01 Flashing as if the player is hurt by an enemy.
02 Get Mushroom animation.
03 Get Feather animation. (Note: To make it work, write to $1496 also.)
04 Get Fire Flower animation. (Note: To make it work, write to $149B also.)
05 Enter a horizontal Warp Pipe.
06 Enter a vertical Warp Pipe.
07 Shoot from a slanted pipe.
08 Shoot up into the sky (Yoshi Wings)
09 End level without activating overworld events. (Dying)
0A Castle entrance moves.
0B Freeze player.
0C Castle destruction moves.
0D Enter a door.
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