Luigi lost in Telinc's World
From SMWiki
| Luigi lost in Telinc's World | ||
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| Author(s): | Telinc1, thenextdoor | |
| Latest Version: | Demo 1.5 | |
| Levels: | 13, 1 of which is under construction. | |
| Production Status: | WIP | |
| Thread: | [1] | |
| Download: | Demo 1.5 | |
Luigi lost in Telinc's World, also known as LLITW is Telinc1's main hack. It curently has 13 levels.
Contents |
Plot
Intro
One sunny day, when Luigi was having a walk in the park, Magikoopa appeared in front of him and teleported him to an unknown land called Telinc's World. Luigi wasn't able to escape from there on his own. Find Telinc - leader of Telinc's World, so he can teleport you back to the Mushroom Kingdom.
Sub Plot 1
Latest news: Both Telinc and Princess Peach were kidnapped by Porton Koopa Jr. and Playly Koopa! Find and rescue them!
Sub Plot 2
With the help of Telinc's magic, he and Peach escaped and hid in Telinc's Palace...
Sub Plot 3
...you must find this castle and go back to the Mushroom Kingdom.
Trivia
- There are 5 unused levels in the hack. Telinc says that they were used, but later scraped.
Interview
Interviwer: When you started this?
Telinc1: Around May 2011.
Interviwer: Why did you cancel it?
Telinc1: My 1st Hacking Kingdom ended.
Interviwer: Is there something unused.
Telinc1: I didn't see that coming. Yes. There are quite a lot unused things, actually. They include, but are not limited to: An unused sublevel, which was first the exit of Barrel Volcano, known as Buzzy Beetle Cave before; 3 unused bonus levels; an unused sountrack, which crashed in Snes9X, thus making the game unplayable.
Interviwer: Anything unused that only you can see?
Telinc1: Yes. At 0x001-1 is is an unused dialogue, which mentioned that Yellow dotted Line blocks can be either SPB, or hidden coin blocks. This is invalid, as the latter mentioned is purple now.
Interviwer: Why can you only see this?
Telinc1: Because I'm using VWF Dialogues and the tables can only be seen by me.
Interviwer: Are there any major changes made since you continued this hack?
Telinc1: There is one. There was an undeground level that seperated "Mini Airship" from "Short Fortress". It was Buzzy Beetle Cave. It was only 2 rooms, discluding the goal room. It even had bad object placement.
Interviwer: Any major changes that a moderator told you to do?
Telinc1: In "Short Fortress". It was only 0x6 screens. At the third rejection, cyphermur9t told me to redesign this level. I also changed the name to "Wendy's Fortress".
Interviwer: Did anything critical happen with the hack?
Telinc1: I had a problem with the music (I used Addmusic by Perl), so I used HFD's Addmusic. But, as many hackers, I used it on the same ROM, thus making the game crash if a certain criteria is met. I immediatelly PMed a moderator to reject the hack. Then I ported it to a new ROM. After it being rejected 1 more time, it got accepted.


